It’s not the language’s fault that you added bugs to the code.
Nobody’s perfect and time has shown multiple time that you can’t trust human beings with memory safety. I.e. the whole 70% of bugs being memory safety bugs thing. Adding bugs to the code isn’t the language’s fault, but you can’t blame a human being (even experts) to do it.
It is however the language’s fault to allow UB in the first place. And it’s possible to entirely avoid UB in (safe) Rust. So we’ve seen that the possibility of undefined behavior is not necessary for the vast major of programming. So I would definitely say it’s C and C++'s “fault” for allowing UB in the unrestricted way that it does.
Am I blaming those languages? Nah, it was a different time. We didn’t have the technology we have now. But going forward there’s no reason to use unsafe languages in greenfield projects. We should move forward with safe languages.
Nobody’s perfect and time has shown multiple time that you can’t trust human beings with memory safety.
That’s perfectly fine. That’s not a problem caused UB, or involving UB.
Again, UB is a red herring.
It is however the language’s fault to allow UB in the first place.
It really isn’t. Again, mindlessly parroting this doesn’t give any substance to this claim. Please try to think about it for a second. For starters, do you believe it would make any difference if the C or C++ standard defined how the language should handle dereferencing a null pointer? I mean, in some platforms NULL is a tombstone, but on specific platforms NULL actually points to a valid memory address. The standards purposely leave this as undefined. Why is that? Seriously, think about it for a second.
Am I blaming those languages? Nah, it was a different time.
It really isn’t. It’s a design choice that reflects the need to work with the widest possible range of platforms. The standards have already been updated with backwards-incompatible changes, but even the latest revisions purposely include UB.
I repeat: I see people mindlessly parroting nonsense about UB when they clearly have no idea what they’re talking about.
Nobody’s perfect and time has shown multiple time that you can’t trust human beings with memory safety. I.e. the whole 70% of bugs being memory safety bugs thing. Adding bugs to the code isn’t the language’s fault, but you can’t blame a human being (even experts) to do it.
It is however the language’s fault to allow UB in the first place. And it’s possible to entirely avoid UB in (safe) Rust. So we’ve seen that the possibility of undefined behavior is not necessary for the vast major of programming. So I would definitely say it’s C and C++'s “fault” for allowing UB in the unrestricted way that it does.
Am I blaming those languages? Nah, it was a different time. We didn’t have the technology we have now. But going forward there’s no reason to use unsafe languages in greenfield projects. We should move forward with safe languages.
That’s perfectly fine. That’s not a problem caused UB, or involving UB.
Again, UB is a red herring.
It really isn’t. Again, mindlessly parroting this doesn’t give any substance to this claim. Please try to think about it for a second. For starters, do you believe it would make any difference if the C or C++ standard defined how the language should handle dereferencing a null pointer? I mean, in some platforms NULL is a tombstone, but on specific platforms NULL actually points to a valid memory address. The standards purposely leave this as undefined. Why is that? Seriously, think about it for a second.
It really isn’t. It’s a design choice that reflects the need to work with the widest possible range of platforms. The standards have already been updated with backwards-incompatible changes, but even the latest revisions purposely include UB.
I repeat: I see people mindlessly parroting nonsense about UB when they clearly have no idea what they’re talking about.