Steam is taking 30% of their sales, so they are struggling more because steam is greedy. At the end, it’s the profit that matter. Selling more copies or selling the same amount but with a better profit margin is the same thing for the bottomline. I’m not trying to be harsh but your point is a bit silly.
Its also not like the whole industry is together and it’s one big pass or fail. Some studios that were walking the line and would have survived with a bit more profits don’t because of Steam.
Steam cuts into the profit of every sale and forces them to need more than they should to survive.
Thing is, even if Steam charged them 0%, they would be struggling all the same. They’re struggling because they don’t have enough sales.
Steam is taking 30% of their sales, so they are struggling more because steam is greedy. At the end, it’s the profit that matter. Selling more copies or selling the same amount but with a better profit margin is the same thing for the bottomline. I’m not trying to be harsh but your point is a bit silly.
Its also not like the whole industry is together and it’s one big pass or fail. Some studios that were walking the line and would have survived with a bit more profits don’t because of Steam.
Steam cuts into the profit of every sale and forces them to need more than they should to survive.