• Majestic@lemmy.ml
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    19 days ago

    Incredible. This is one of those hard to believe moments.

    It’s been 21 years since the release of GIMP 2.0.

    It’s been more than 10 years since work on a majorly overhauled GIMP 3.0 was announced and initiated.

    And it’s been 7 years since the last major release (2.10).

    I can’t wait for the non-destructive text effects. After all these years of dealing with the fact applying drop shadows meant the text couldn’t be edited, at last it’s no longer an issue.

    • StorageB@lemmy.one
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      14 days ago

      Exact same thing happened to me. I opened it, read through the new welcome screen, and said ok let’s go! First move was to select a brush and it crashed.

  • sfu@lemm.ee
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    18 days ago

    Not having non-destructive editing has kept me from using gimp. I tried but just couldn’t use it. I’ll have to try again.

  • Showroom7561@lemmy.ca
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    19 days ago

    Man, after decades, why does GIMP still have a marketing problem?

    Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html

    Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?

    Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?

    It’s so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.

    Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.

      • Showroom7561@lemmy.ca
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        19 days ago

        Yeah, I never got into illustration or 3d art/animation, but I sure as hell know what Blender is!

        • Hadriscus@lemm.ee
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          18 days ago

          It’s quite the testament that the Blender name is known to the masses (hope you don’t mind me calling you the masses)

    • ☂️-@lemmy.ml
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      18 days ago

      dont forget how they expect you to compile it. some projects offer a nice .msi for windows, a .whatever for mac, and then linux users just get a link to their github. i mean cmon.

      edit: i’m not talking specifically about gimp, my dudes.

    • Fizz@lemmy.nz
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      19 days ago

      Gimp doesn’t have a marketing problem. Its well known its just that not many people like it. It is not a nice program to use. I think gimp3 fixes a lot of the janky ui but I’ll have to try it out again

      • garretble@lemmy.world
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        19 days ago

        Yeah, every time I have ever tried Gimp, attempting to do anything felt like someone had purposefully been contrarian and made every operation work in the hardest and most confusing way.

        And someone may say, “well, you just have to learn it!” OK, sure. Or I can use something that makes much more sense from the jump like Affinity Photo. (Yes, I know you have to pay for it, but it’s worth it. Yes, I know not everyone has the money to do so.)

  • TheWilliamist@lemmy.world
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    18 days ago

    To all of the authors below who have disparaging opinions on the UX/UI experience and or the download ability. It’s a volunteer project for a reason. If you have such grand ideas and abilities put your money where your fingers are and fucking sign up.

  • XNX@slrpnk.net
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    19 days ago

    zero screenshots on the announcement page and zero screenshots on the homepage. Exactly what i expect from gimp lol

    • AdrianTheFrog@lemmy.world
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      18 days ago

      The UI looks the same lol

      The layers are the big thing, but its hard to show because the final result looks the same anyways

  • weker01@sh.itjust.works
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    18 days ago

    No, no, no. It’s the end of times. I can hear the trumpets of the apocalypse.

    Now Valve needs to release half life 3 and the world as we know it will truly perish.

    Jokes aside. I hope this means work on a UI overhaul can seriously begin.

  • Leeuk@feddit.uk
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    18 days ago

    Brilliant and huge congrats to the amazing people who worked on it. One silly question though, is the “new” Gimp logo supposed to look out of focus or are my eyes getting old?

  • kaerypheur@lemmy.world
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    18 days ago

    GNU Image Manipulation Program (GIMP) version 3 has been released. But when will Valve release Half-Life version 3? They have already released 1, 2, the episodes, and Alyx. But when will Valve release 3.0? This is not fair because even GIMP has reached version 3.0, but Valve’s Half-Life has not. 😔

  • mtchristo@lemm.ee
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    18 days ago

    Next. They should drop everything and solely focus on improving ux & ui . Every time I open gimp to try and get acclimated to it, I close it back out of frustration. Nothing is intuitive in that software. Not even the naming of the tools settings.

    • InFerNo@lemmy.ml
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      18 days ago

      Don’t touch my workflow. Just because you couldn’t get acclimated to it, doesn’t mean no one did.

    • Nalivai@lemmy.world
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      18 days ago

      To be honest, nothing is intuitive in any complex software. Every time I open Photoshop I want to cry in pain. But it isn’t because Photoshop is bad (that I don’t know actually), but because I am not familiar with it at all

    • graphene@lemm.ee
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      18 days ago

      I followed some YouTube tutorial to rearrange all the stuff that can be to make it more like photoshop, which did make things somewhat better

  • LemmyGo@lemmy.dbzer0.com
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    19 days ago

    I’ve only used GIMP a handful of times, so please forgive my ignorance – how does 3.0 compare to Krita or IbisPaint?

    • Ephera@lemmy.ml
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      19 days ago

      GIMP is generally geared towards photo-editing, so if you have an existing image, you can use GIMP quite well to e.g. cut out parts of it or to apply effects.
      It’s not really geared towards digital painting or creating new images from scratch, like Krita and presumably IbisPaint are.