Imho, the Steam Deck will be the only one with a really long product lifetime. Simply because Valve’s main business is selling games, not consoles. The Deck makes people buy more/different games. Worked on me. I haven’t played much in the last decade because I was too tired to play at my PC after work. Now I can play everywhere. Couch, bed, car, …
Basically every other manufacturer makes money exactly once by selling such a console. As soon as their marketing is done with it, they’ll release a new revision and you won’t see a single software update for the old model ever again.
Yup, there are a number of features for Valve to do this right:
supporting linux frees them of the eternal windows shackles that pc-gaming has become, diversifies steam as a multi-platform service (not just pc gaming juggernaut) without encroaching on anyone else’s terrain, and gets their user’s enormous libraries out into the world, potentially enabling new kinds of games in the future.
Well, but the same is true for brands selling desktops or laptops with windows, where they only make money once on the hardware (and maybe some additional money by installing subscription crapware like mc afee etc.).
Imho, the Steam Deck will be the only one with a really long product lifetime. Simply because Valve’s main business is selling games, not consoles. The Deck makes people buy more/different games. Worked on me. I haven’t played much in the last decade because I was too tired to play at my PC after work. Now I can play everywhere. Couch, bed, car, … Basically every other manufacturer makes money exactly once by selling such a console. As soon as their marketing is done with it, they’ll release a new revision and you won’t see a single software update for the old model ever again.
Yup, there are a number of features for Valve to do this right:
supporting linux frees them of the eternal windows shackles that pc-gaming has become, diversifies steam as a multi-platform service (not just pc gaming juggernaut) without encroaching on anyone else’s terrain, and gets their user’s enormous libraries out into the world, potentially enabling new kinds of games in the future.
Well, but the same is true for brands selling desktops or laptops with windows, where they only make money once on the hardware (and maybe some additional money by installing subscription crapware like mc afee etc.).