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Cake day: June 25th, 2023

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  • It irritates me that so many forums and media sites allow you to edit your posts at will. There’s one site I go to that I like very much - it has a 5 minute edit window, and after that, your post can no longer be edited. You can’t change what you said, pretend you never said things, etc, once you say something it remains. It would be nice if more sites were like that. Or at least, if you edit/delete something, for there to be an option to check the history to see what it used to be, so if you try to delete some comment you made people can still check it. Whether it’s informational, or it’s because you’re trying to hide something you said that you realize was actually super shitty and people are getting angry at you for it, I prefer things to stick.



  • Yup, exactly. The only regulation I’d be in favor of for AI is this: if it was trained on data which can be accessed by or was posted by the public, it must be freely available, such that if anything in the training data was posted online in a way anyone can see, then then I have free access to tge AI too.

    Basically any other regulation, even if the companies whine publicly, is actually one that benefits them by raising the barrier of entry and making it more expensive for small actors to create AI tools.





  • If it can possibly be done without a revolution, that is by far the better and easier choice.

    Revolutions are messy, difficult, a great time for power seekers to consolidate power and eliminate the competition, and in the history of mankind, most of them have not resulted in positive change.

    They are extremely dangerous, and should never be considered anything other than an absolute last resort when nothing else has any hope of working anymore.

    Famine is probably a good indicator of when the situation is bad enough for a revolution to be a potentially rational choice. If significant portions of the population are in danger of famine, then it may be time for a revolution. We are quite far from that point still, fortunately.



  • Wish is a 9th level spell. Archwizards with 10th and 11th level spells (we’ll leave out the one overachiever who cast a 12th level spell) find it quaint.

    Lorewise, wish is only more powerful than meteor swarm, or Mordenkainen’s disjunction, or prismatic sphere, or other 9th level spells because it has a high cost - if we go back before 3rd edition, that cost was aging 5 years. In 3rd and 3.5 it was experience points. In 5th, it’s a smattering of minor problems and a 33% chance of losing the ability to cast the spell again. But essentially the concept is always that it takes something of your life or soul or physical fortutide to allow the spell to exceed ordinary 9th level spells.

    This means it is ultimately a powerful but limited spell, both in the rules and in lore.


  • It’s not really anything other than someone’s death. It’s more ‘these wishes are safe and will work out how you want’. Anything beyond those, the DM is encouraged to respond appropriately. In 5th edition, there is actually very little that is listed as safe to wish for. In 3.5 the list was short but highly useful. In 2nd though, there were NO explicitly safe wishes. Anything could backfire.

    If you wish for a reasonable outcome that’s not on the safe list, you should get it without too much trouble, but if you wish something that’s grossly unfair, then you get what’s coming to you when it backfires.


  • It should be noted that this should not work. In every version of the game I am aware of, the spell description for wish explicitly calls out wishing an enemy dead as something the spell should not be able to accomplish. The typical monkey’s paw that is described as happening when you attempt to wish a person dead is that you are propelled forward in time until after they die, effectively removing you from their lifespan. This is part of the 5e description of wish as well.

    For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game.

    Vlaakith is an ancient and powerful enough lich that it is entirely reasonable she has the means to kill a low level adventurer like the protagonist of BG3, even from her safe stronghold on another plane of existence, however, the particular method they chose to have her do it in is explicitly called out as something that is impossible, and shouldn’t have been used, if only because it sets a bad example for people who have never played D&D and BG3 is their first experience with it.


  • Don’t discount the generative AI either!

    Language generating AI like LLMs: Though we’re in early stages yet and they don’t really work for communication, these are going to be the foundation on which AI learns to talk and communicate information to people. Right now they just spit out correct-sounding responses, but eventually the trick to using that language generation to actually communicate will be resolved.

    Image/video/music generating AI: How difficult it is right now, for the average person to illustrate an idea or visual concept they have! But already these image generating AI are making such illustration available to the common person. As they advance further and adjusting their output based on natural conversational language becomes more effective, this will only get better. A picture paints a thousand words…and now the inverse will also be true, as anyone will be able to create a picture with sufficient description. And the same applies to video and music.

    That said I love your managing production point. It’s something I e been thinking too - centrally planned economies have always had serious issues, but if with predictive AI we can overcome the problems by accurately predicting future need, the problems with them may be solvable, and we can then take advantage of the inherent efficiency in such a planned system.


  • People whose jobs can be taken by AI means every human. ALL OF US. It’s just a question of how soon. Some jobs will still need humans for several decades, others will not.

    What we all collectively need to do is acknowledge that we are winning. This is the endgame of civilization, and our victory condition is 100% unemployment, because no one should be required to work.

    But we need to acknowledge that tying a person’s means of living to a ‘productive job’ is no longer viable, and people need to live even without doing something ‘productive’.