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Joined 1 year ago
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Cake day: June 18th, 2023

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  • This is only the pilot and they’re trying to get the series greenlit.

    Uhhh considering the amount of views and the hype it generated, I hope they reached their goal?
    But in terms of production, well, no idea how long it will take. If they want to make a whole season with episodes on this quality level, then I can imagine you might have to wait 1~2 years minimum? But that’s just my uninformed opinion, take it with a grain of salt. Might be more, might be less.


  • RealM@kbin.socialOPtoVideos@lemmy.worldThe Amazing Digital Circus: Pilot
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    1 year ago

    Be sure to set the audio track of the video to your preferred language!

    So this animation randomly exploded and made it’s way onto my frontpage.

    I watched it just out of curiosity and have been kind of obsessed over it ever since, so I thought I’d share it with the fediverse.

    To add a little bit of background on why this video went viral, it should be noted that this is produced by indie animation studio called “Glitch” and the creator called “Gooseworx” had a following from a previous animation. I can imagine the artstyle in this one is not everybodies cup of tea, but I am personally amazed by it and very intrigued!



  • Yea, they are useless when being changed at will, but what if the TOS specifically said “You can disregard future TOS versions and still abide by this old one under certain circumstances” ?
    You would still be complying with the Terms of Service, by not honoring the new Terms of Service.

    Obviously, this is still a terrible situation regardless, but I am thinking about if the old TOS won’t give already released games a way out of this BS, or even better, may keep a usable Unity version alive for the future. Long term obviously, as many people as possible should ditch unity entirely, but for right now, it looks like a lot of developers will have big trouble starting in just 3 months.


  • I think the worst part of it all is the trust that is irrevocably broken now.
    This is obviously a moronic scummy decision driven by greed, but it also goes directly against past decisions. As per this reddit post, Unity actually had a TOS in action that protected Developers against retroactive changes like this. Specifically, it stated that you could choose to continue using old versions of the engine and comply to the old TOS if an update to the TOS that you disagree with ever happened. This specific part of the TOS was deleted last year.

    If they actually try to enforce this new crap on already released games (that accepted an older version of the TOS) then it would seem blatantly illegal (I’m not a lawyer though).

    Even if they revert everything by tomorrow, the whole fiasco still shows where Unity’s current interests are, and make the company a liability to deal with for any game developer.






  • Personally, I’m not really big on threads.
    kbin felt more like an anonymous social media tool, like reddit. I can act the way I do because I know it’s anonymous and not attached to my real name or face.
    If we’re starting to federate with a platform that mainly acts like Instagram (where many people try to represent themselves to their friends & family), then kbin will lose that aspect in my opinion. I prefer online personas rather than “real” people on the platform.

    Also, I don’t trust facebook/meta.