I don’t know if that’s true. I thought it wasn’t. In theory they should work together if they both implement the protoco, maybe it’s the clients or the instances that are lagging behind?
I don’t know if that’s true. I thought it wasn’t. In theory they should work together if they both implement the protoco, maybe it’s the clients or the instances that are lagging behind?
I know this doesn’t answer your question but a lot of client apps are open source so you can always request a feature on their GitHub.
I don’t think the statements you cite are destructive or toxic. They’re just negative reviews. If you truly don’t care what people say then they shouldn’t matter to you.
As for the charge that a game is generic and you enjoyed it, well think about it. A game reviewer has to play hundreds of games a year. They’re constantly playing games. If a game is like other games they’ve played it’ll be boring for them. You on the other hand as a player probably don’t play nearly as many games. So it’s less likely that a game is like other games you’ve played. Even if it’s similar to other games you probably haven’t played them so to you it’s new.
There’s nothing wrong with people having different opinions about games and expressing them in their own language no matter how mean it may sound to you as a fan. If you had fun with it, great.
It seems you’re allowing one person to talk on behalf of a whole group a lot.