• 0 Posts
  • 2 Comments
Joined 1 year ago
cake
Cake day: September 28th, 2023

help-circle

  • It takes work for sure, but admittedly I didn’t find it that much of an undertaking. I’m writing a highly-parallelized 3d game engine with async/await. Am up to a few thousand lines and it’s running very efficiently.

    It’s been pretty care-free so far. The biggest pain-point was starting before async traits were stabilized. I think a lack of good instructional material is what has hindered it the most.