Agreed, but the reason why is this is how you make money. Videos can be monetized more easily.
Start by giving them ads for payday loans or credit lines.
Echoing this, please read the linked post. There is a big difference between technology and it’s implementation vs the community of users of it and what they are using to do so.
I think a second factor is a lowered expectation of immersion that comes with playing elsewhere. The author specifically says they can play in the pub waiting for friends or on the train or whatever. You’re not as invested in those situations, so a game is more of a distraction than an experience.