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Cake day: June 6th, 2023

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  • levmyskin@feddit.ittoTechnology@lemmy.world*Permanently Deleted*
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    10 months ago

    I think the main issue here (I haven’t seen it mentioned in the top comments) is that LoL doesn’t even have a cheating problem honestly. I’ve been playing since 2014, off and on, and I think I might have met maybe one scripter (I’m not really sure). Lol has definitely a toxicity problem, but I honestly don’t think it has ever had a scripters/cheaters problem, so I really don’t understand this. Is it because of bot accounts? Whose games are these bots ruining (never seen them between gold-diamond)? Does it justify a kernel level anti cheat? Honestly, the real problem with this is not the kernel level anti cheat (because I guess that might be useful for games like valorant), it’s the fact that this was never really even close to be necessary

    Edit: interestingly enough, riot games itself was reporting in 2020 that cheaters and scripters were ruining a very minor fraction of the games. Ref: https://www.leagueoflegends.com/en-us/news/dev/dev-anti-cheat-in-lol-more/





  • Yeah, I get that. I feel vs code is in this super weird limbo of a wannabe user friendly editor, but really not. And you have to deal with json configurations and whatnot. Honestly, for me jetbrains ides are the best full blown ides out there (even though I’m personally using neovim at the moment). I do believe though that vs code has its perks, such as being completely multiplatform and very popular on the web (that is, you can easily find solutions for your problems).