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Cake day: June 18th, 2023

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  • Yeah the simulation breaks down when you reach quantum scales. The engine will start trying to render things it doesn’t know how to render and things just kind of fall apart (particle-wave duality and all that).

    If you stay in the macro scale there are efficient functions that handle the world physics very well.

    I’m most impressed with the concurrency of the simulation than anything else. But tbqh it could all be running on a single thread and we probably wouldn’t be able to tell. Again, unless we get to the quantum scales.