• 0 Posts
  • 6 Comments
Joined 1 year ago
cake
Cake day: June 27th, 2023

help-circle
  • The ask that YouTube manage their system better. Currently, they assume that a copyright claim is valid unless proven otherwise, and it is difficult for content creators to actually get them to review a claim to determine if it is invalid. So, a lot of legitimate users that post videos without actually violating anybody’s copyright end up being permanently punished for somebody illegitimate claim. What we want is for YouTube to, one, make it more difficult or consequential to file a bad claim, and two, make it easier to dispute a bad claim.

    However, that’s not going to happen because the YouTube itself is legally responsible for copyrighted material that is posted to their platform. Because of that, they are incentivised to assume a claim is valid lest they end up in court for violating somebody’s legitimate copyright. Meaning that the current system entails a private company adjudicating legal questions where they are not an impartial actor in the dispute.

    So your concern is legitimate, but it’s ignoring the fact that we already are in a situation where a private company is prosecuting fraud. People want it to change so that it is more in favor of the content creators (or at least, in the spirit of innocent until proven guilty), but it would ultimately be better if they were not involved in it whatsoever. However, major copyright holders pushed for laws that put the onus on YouTube because it makes it easier for them, and it’s unlikely for those laws to change anytime soon. That’s what I’d say we should be pushing for, but it’s also fair to say that the Content ID system is flawed and allows too much fraud to go unpunished.



  • nelly_man@lemmy.worldtoAnarchyChess@sopuli.xyzCoding chess
    link
    fedilink
    English
    arrow-up
    4
    ·
    8 months ago

    Same thing with me and chess in high school. I learned TrueBASIC, and I didn’t learn about arrays or subroutines. But, I did manage to make a chess application that two people could play a game of chess on. It highlighted legal moves when you clicked on a piece and ensured that only legal moves were made. It also showed the captured pieces to the side of the board. I think I had it set up so that you could only promote to a previously captured piece, but all the other rules were implemented properly (or at least, I assumed they were).

    The implementation involved a bunch of variables for each individual chess piece and a bunch of if statements inside a loop. I remember describing arrays and explaining that I wished they existed, but never actually found out they did until I was finished. I don’t know how many lines of code it was, but when I copied it into Word, and it spanned about 350 pages in total.

    Part of me is proud of the accomplishment. Another part is horrified.



  • The vacuum is the hard part, not the maglev. You would need to enclose the entire track inside if a vacuum, and that world be ridiculously expensive and practically impossible with current technology. It’s already very expensive to build a tunnel for a train, which is why they are avoided if possible. But this would need to be all tunnel that is air tight, so even more expensive than regular train tunnels.

    To put it into perspective, the current largest manmade vacuum chamber is at a NASA research facility in Ohio. It’s a cylinder with a diameter of 100 feet and a height of 122 feet. If this were laid on its side, about 1.5 New York subway cars could fit inside. The largest vacuum ever made can barely fit the vehicle inside, let alone allow it to travel between two different places where the extra speeds would be warranted.