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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I like the idea of rolling release in theory, but stability is extremely important to me because I use Linux as my daily driver.

    EndeavourOS and Manjaro aren’t really going to do much to address your desire to use terminal more than Mint IMO, either; most mainstream distros like that emphasize usability first and foremost.

    If you’re looking to really get under the hood, go with Arch ans follow a guide so you don’t bork anything too badly. Arch uses a different package manager than Mint/Ubuntu, so some of the commands might look different if you’re not following Arch-specific guides, but terminal is terminal is terminal in many cases. You can run Steam on Arch, and building the core functionality on your own will get you acquainted with terminal.

    Although I’ve used everything from Arch to Zorin, and eventually you will have to use terminal for something. Just depends on what your longterm goals are, what usability you will need to rely on quickly, and how you think you’ll get to those goals most efficiently.



  • Sounds like you should just use Mint, especially if you tried and like it. It’s customizable, GUI friendly, it’s based on Ubuntu so most guides for either will work, and you can download Steam to it and play native games (or Windows games through Proton).

    I don’t know what you’re looking for, that Mint doesn’t provide. You can download different DEs or window managers, you can write your own bash scripts, and the core functionality for regular use is already there.
















  • Most of the games I like to play on Deck have to target the 3-4 hours as my “Sweet Spot” so most of these will fall in there:

    • Dredge

    Dredge is billed as a cosmic horror fishing game, and it is super engaging, and works great with gamepad controls. I played through the entire thing on Steam Deck. I think I lowered some graphics settings to hit the sweet spot but it wasn’t any kind of extreme compromise due to the game’s low poly art style.

    • The Messenger

    You’re a ninja who gets sent on an adventure to defeat the demons who attacked your village. There’s some gameplay and story twists I don’t want to spoil, but even outside of that it’s a fun game with good platforming, new abilities, and boss battles. And it’s got a great sense of humor

    • 3DS games

    I don’t think I’ve played any that don’t offer at least 3+ hours. My go-to is Mario Kart 7, but pretty much anything in Citra is cool. My 3DS battery died out so I can only play tethered to the charger, so it’s nice to have an alternative - plus you can upscale them to 720p and play them in HD. Lots of fun!

    • Hades

    I really dislike most roguelike games, to the point that I lose hype now when I hear a cool indie game is one. Hades is one of the handful of exceptions for me. Combat feels very fluid and responsive, the visuals are gorgeous, and it sips battery.

    A lot of people say they like the story and characters, though I’m not really clicking with it. But I haven’t finished it yet so maybe I’m just not at the cool story stuff yet? Either way, I’m enjoying myself quite a bit.